Sunday, November 21, 2010
The Sunspire in progress
Also, this blog is mine, you guys are lame, you should post more.
Friday, November 19, 2010
No Class On Tuesday 11/23
Tuesday, November 9, 2010
AAAART
Monday, November 1, 2010
Tree and layered depth stuff.
A few of the layers I painted for the scene:
Diffuse maps for the tree and rock:
Ideally it will look like this when finished, I hope:
Also probably needs more unicorns, heroic gentlemanly teapots with eternal flaming ice swords, and unfortunate plot twists.
En taro Tassadar.
-Lauren
Monday, October 4, 2010
Work from this week/last week
Wednesday, September 29, 2010
Tuesday, September 28, 2010
Painted textures
Artist who worked on torchlight (which has great cartoony, hand painted textures)
Tuesday, September 21, 2010
Work 4 Assignment
Today we went over basic architectural modeling and texturing and ways to utilize pieces modularly.
The assignment for next week is to work on modeling a wall and floor for a space, and incorporate at least simply painted textures to show interesting use of a trim page and designs.
- You may work based on the themes we wrote down and drew from a hat in class, think of something more interesting, or incorporate the architectural ideas on a current project if you show significant progress.
- If you like to get ahead, add in other modular pieces like columns, windows, and the ceiling or roof (depending on whether you want to utalize your architecture as interior or exterior)
- Next week we will focus on utilizing what you've made modularly to create a full and engaging space.
Key themes to utilize for the assignment:
Trim textures - use them to make your architecture more than just walls and floor
Golden rules of good architectural modeling: Taper, Bevel, and Chamfer
Monday, September 20, 2010
Sunday, September 19, 2010
Week 3
Wednesday, September 8, 2010
Week 2 -
Tuesday, August 31, 2010
Class Schedule
8/31 Week 1 - Introduction – Class will be asked to write a basic description of their interests in Environment Landscape Art. Students will be asked to search for environment inspiration, do sketches, and brainstorm ideas for a possible final project. Class will also be asked to re-familiarize themselves with 3D Studio Max. | Assignment: Students are asked to bring in examples of their personal body of work. Paintings, renders, drawings, photographs…Please think about and bring in some ideas of your goals for this class. Due Date, week two |
9/7 Week 2 – Textures and Lighting Part 1 – Teacher Jay Gillen– Class Will be focused on creating textures, materials, and lighting objects in 3dstudio max. This class will also be about refreshing students with the 3D Studio Max program | Assignment: Students will start to work on an assignment based off of Materials and Lighting. Due Date, week three |
9/14 Week 3 - Textures and Lighting Part 2 – Teacher Jay Gillen – Class Will be focused on creating textures, materials, and lighting objects in 3dstudio max. Crazybump and Photoshop will be covered. | Assignment: Students will finish their work their Materials and Lighting assignment. Due Date, week four |
9/21 Week 4 – Architecture - Part 1 Teacher Shaun Martin– Class will be focused around modeling and texturing architectural elements. | Assignment: Students will start to work on an assignment based off of architecture. Due Date, week Five |
9/28 Week 5 - Architecture - Part 2 Teacher Shaun Martin– Additional demos and lesions based around modeling and texturing architectural elements. | Assignment: Students will finish their architecture assignment. Due Date, week Six |
10/5 Week 6 – Organic Elements – Pt 1 Teacher Jay Gillen Assignments will be based around creating grass, trees, and other organic elements that can compose a organic scene | Assignment: Students will start to work on an assignment based off of organic elements. Due Date, week Seven |
10/12 Week 7 - Organic Elements Pt 2 – Teacher Jay Gillen Assignments will be based around creating grass, trees, and other organic elements that can compose a organic scene | Assignment: Students will finish their Organics assignment. Due Week 8 |
10/19 Week 8 – Layers Pt 1- Teacher Shaun Martin Class will be focused around creating an environment using layered planes. The assignment will be to create a sense of space using 2d alphad planes and animating a camera to create a deep parallax effect. | Assignment: Assignment based off of Layers lessons in class Due Week 9 |
10/26– Week 9 – Layers Pt 2- Teacher Shaun Martin More advanced techniques focused around creating an environment using layered planes. | Assignment: Finish Layers Assignment Due Week 10 |
11/2– Week 10 – Review and Final Planning- Teachers Jay Gillen and Shaun Martin We will look at all assignments created during the semester so far, and start to plan for our final reviews | Assignment: Work on your final assignments, you will have 5 weeks to complete. Due date will be 12/14 |
12/14 Week 15 - Final Review – Final crits. All work for final consideration must be saved to your server space in an orderly fashion. Please include projects files as well as AVI and appropriate still file formats. All hard copy must be handed in a manila envelope. | |
Welcome To The Class
3D Modeling Landscape
Course # AN 304 .01
Instructors
Jay Gillen - art@jaygillen.comShaun Martin - smartin@bighugegames.com
Blog: http://www.micalandscape.blogspot.com/
room: BR 205 time: Tuesday 4:00P - 10:00P
From 8/31/10 to 12/14/10