Monday, November 1, 2010

Tree and layered depth stuff.

I'm using my tree from last week for the depth assignment for this week. The scene doesn't have any lights at the moment because I couldn't figure out how to get a skylight to properly cast shadows with all the opacity maps all over the place. It also desperately needs fog, but that had trouble with the opacity maps too.

A few of the layers I painted for the scene:

Diffuse maps for the tree and rock:

Ideally it will look like this when finished, I hope:

Also probably needs more unicorns, heroic gentlemanly teapots with eternal flaming ice swords, and unfortunate plot twists.

En taro Tassadar.

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